Early-bird pricing · first 5 builds

Your own iOS app.
Live in 21 days.

You bring the audience. I design, build and ship the app — paywall and App Store review included.

  • 2 apps live on the App Store
  • 10+ years designing mobile
  • 0 code you need to write
WORK ORDER#IOS-0021
Platform
iPhone, App Store
Timeline
21 days
Stack
Expo + native Swift
Paywall
Subscriptions, wired
Review
Submitted by me
Owner
You. Code + listing
EARLY-BIRD, FIXED$5,500$2,500
Apple HealthScreen TimeCamera + on-device AISubscriptions & paywallAI chat & voiceSmart notificationsFriends & leaderboardsSign in with AppleMulti-languageWidgets & Live ActivitiesiCloud & syncFunnel analytics
01 / Why an app

Creators are already doing this.

The apps below were started by people with an audience, not an engineering team. The audience was the hard part — and you already have it.

Public examples, not typical results and not a promise of what yours will earn. None of these creators are affiliated with me.

Revenue that renews

A course or a preset pack sells once. A subscription pays you again next month.

A spot on their home screen

Reminders and widgets reach your people every day, with no algorithm deciding who sees it.

Launch without an ad budget

Your videos are the marketing. The App Store adds search traffic on top.

An asset in your name

Code, listing and subscribers belong to you. Apps with revenue get bought and sold.

02 / Proof

Four apps of mine, designed and built solo.

Two are live on the App Store, two more are on their way. Designed, coded and shipped by me, solo, with AI — yours gets built the same way.

Before my own apps: ten years as a product designer for mobile and web products — Instadapp, MarsX — taking them from MVP to a $10M Series A.

03 / Features

What your app can do on an iPhone.

The parts of iOS a website can’t reach. Pick what fits your audience; the ones tagged are already running in my apps.

In Mulu

Apple Health

Read and write steps, workouts, sleep, mindful minutes and mood.

In Mivu

Screen Time

Lock chosen apps until the habit is done. Your audience’s favourite feature.

In Mivu

Camera + on-device AI

Track body pose, count reps, verify a workout. Frames never leave the phone.

In Mulu

Subscriptions & paywall

Free trials, intro offers, weekly or yearly plans — tested and tuned.

In Mulu

AI chat & voice

Replies from Claude or OpenAI, voice notes turned into text.

In Mivu

Smart notifications

Daily reminders, streak savers and time-sensitive alerts.

In Mivu

Friends & leaderboards

Invite a friend, share streaks, weekly boards that pull people back.

In Mivu

Sign in with Apple

One tap to an account, plus Google for everyone else.

In Mivu

Multi-language

App and App Store listing in your audience’s languages.

Widgets & Live Activities

Streaks on the Home Screen, timers on the Lock Screen.

iCloud & sync

Progress follows people between their iPhone and iPad.

In Mivu

Funnel analytics

See where people drop off before the paywall, and fix it.

04 / Fit

Small on purpose.

The price works because the scope is honest. Here’s where that line is.

A good fit

  • You have an audience that keeps asking you for the same thing
  • You can say in one sentence what the app does for them every day
  • You want subscribers, not a one-off sale
  • You’re fine starting on iPhone and adding Android later

Not this offer

  • A game, a marketplace or a social network for strangers
  • Medical diagnosis, banking or anything that needs a licence
  • A copy of an app with a hundred features on day one
  • You need it on iPhone, Android and the web the same week
05 / Process

Three weeks, on a calendar.

You hold a real build on your own iPhone every week, not a status update.

  1. Day 0

    Intro call

    Free, 30 minutes. You leave with a written scope and a fixed price — or an honest no.

  2. Days 1–3

    Screens first

    Every screen and the paywall in Figma. You approve the flow before a line of code.

  3. Days 4–16

    Build

    A real build on your own iPhone through TestFlight every week, so you can show it to your audience early.

  4. Days 17–19

    Polish

    Onboarding, paywall in live mode, edge cases and your two revision rounds.

  5. Days 20–21

    Submit

    Listing, screenshots and privacy labels done; submitted to App Review under your account.

Apple reviews most apps in one to three days. If they push back, I make the fixes and resubmit at no charge.

06 / Pricing

Two prices. No estimates.

Agencies quote five figures and three months for an iOS app. You get one person who designs and builds it, with a date on the calendar.

Early-bird · first 5 builds

Regular prices are $5,500 and $7,500. The first builds go for about half. In exchange I ask for honest feedback and permission to show your app as a case study.

App

21 days

$2,500$5,500Early-bird

Your iOS app, built and through App Review — ready for your first subscribers.

  • One core flow your audience asked for
  • Every screen designed in Figma first
  • Onboarding + subscription paywall
  • Sign in with Apple & Google
  • One iOS integration (Health, camera…)
  • Push reminders that bring people back
  • App Store submission & review handled
  • 2 revision rounds, 30-day bug fixes
Start with a call
Add-ons
  • Extra featurefrom $400A second flow or screen set, scoped on the call
  • Extra integrationfrom $500Health, widgets, camera AI, Screen Time…
  • Android versionfrom $1,500Same codebase, shipped to Google Play
After launch · extra hours $75/h
  • Keep shipping$1,000/moUp to 20 hours: updates, fixes and small features. Pause any month
  • Growth$1,800/moUp to 40 hours: new features, experiments and analytics. Pause any month

50% to start · 50% at submission · the app transfers on final payment

07 / Questions

The ones creators ask.

Why the early-bird price?

I’m opening client builds now and want the first few to become great case studies. You get roughly half the regular price; I get your honest feedback and permission to show the app. Same scope, same deadline, same ownership — nothing is cut to fit the price.

I can’t code. Is that a problem?

No. You bring the audience and know what they want; I turn that into screens, then into the app. You test every week on your own iPhone through TestFlight and tell me what feels off.

Why iPhone first?

iPhone users spend more on subscriptions, and one platform done well beats two done halfway. The app is built with Expo, so Android comes from the same codebase when you’re ready.

Why Expo and React Native instead of pure Swift?

It’s what Mivu runs on. The app is one TypeScript codebase, and the parts iOS demands natively — Screen Time, the camera, Health — are written in Swift modules. You get native features, faster updates and an Android path.

Who owns the app?

You. It ships under your Apple Developer account ($99/year, in your name), the code sits in your GitHub, and the subscribers and revenue are yours. No licence fee, no lock-in.

What if Apple rejects it?

Rejections happen and are usually small: a missing privacy line, a paywall wording. I handle the fixes and resubmission at no charge until it’s approved.

How does the money reach me?

Subscribers pay through Apple, and Apple pays you monthly. Under the Small Business Program Apple keeps 15%. The paywall runs on RevenueCat, which is free until your app makes $2.5K a month.

What happens after the 30 days?

The app is yours to keep as is. If you want to keep shipping, a monthly plan covers updates, new features and iOS changes: up to 20 hours for $1,000 or up to 40 hours for $1,800, paused any month you don’t need it.

Aleksandr BorisovTwo builds a month

Tell me what your audience keeps asking for.
I’ll tell you if it fits in 21 days.

A free 30-minute call. You leave with a written scope and a fixed price — or an honest no.

Aleksandr Borisov · Buenos Aires, GMT−3 · English & Russian